Perks drop from races or show up in the race and hourly shops. Duplicate perks and emotes refund Gold. Since V0.14 you can equip only one prestige perk at a time.
Finish chance
| Finish | Chance of a perk |
|---|---|
| 1st | 30% |
| 2nd | 27.5% |
| 3rd | 25% |
| 4th | 22.5% |
| 5th or lower | 15% |
When a perk does drop, the drop-rate card says Common 65%, Rare 33%, Legendary 1.5%, and Mythical 0.5%. The perk-column headers on the same board say Legendary 1.4% instead of 1.5%. Use 1.5% when you are quoting the drop-rate card, and do not average the two figures.
A legendary perk is guaranteed after 15 races. A mythical perk is guaranteed after 100 races, with soft pity included. From V0.13, a legendary or mythic roll has a 40% chance to be a perk for the Uma you have equipped. The 2x Perk Drop gamepass doubles the race drop chance. The calculator only answers "at least one drop" from the finish percentage you type. It does not apply pity or the gamepass.
Families
General perks scale one stat: stamina, dash power, acceleration, ultimate charge, Gold, or drop chance. Higher roman numerals are the stronger copy of the same idea. There is no published Extended Burst I, so do not craft a missing rank in your head.
Positional perks care about front, middle, or back. Personalized perks name an Uma, or they describe a skill beat that only one kit has. Awakened perks are the crafted tier. Event perks on the board are marked for Halloween Rice Shower.
V0.15 nerfed every Ultimate Reserve perk and every Efficient Stride perk, and it added Prestige Ultimate Reserves. The percentages on the perk pages are the text on the open cards after that note. The patch note does not print the old and new numbers side by side.
Crafting, three wordings
The current Perk Crafting card says crafting takes one mythic character perk plus another mythic or prestige perk, and either order works.
The V0.14 note said an Uma-specific awakened perk needed that Uma's mythic perk plus that Uma's legendary perk, or any prestige perk, and that crafting was only open for select Umas.
The awakened-perk card says one character-exclusive mythic perk plus any other available perk gives the same result.
Those three lines are not the same recipe. Open the in-game craft prompt and read which second perk it accepts. The awakened pages list the result the board assigns to each Uma, including the stamina costs on several of them.
A practical order
- Take a common or rare stat perk that matches your failure. Empty stamina wants Second Wind or Deep Reserves. Late gate presses want Timing Sense or Steady Nerves.
- Add the personalized perk for the Uma you actually ride. A Tamamo Cross perk does nothing for the decision if you are on Haru Urara.
- Spend the single prestige slot on Prestige Revival, Prestige Momentum, Prestige Reserves, or Prestige Ultimate Reserve. Do not equip a second prestige perk and expect V0.14 to allow it.
- Craft an awakened perk only after you can see the second ingredient the UI wants.
